Get it? “Seaward”?

Hey look! It’s my first non-kaiju post!

First things first! If Jess, Rachel, Julie, Megan, or Shawn are reading this, STOP. Please?! C’mon, be cool!

OKAY GOOD (I hope). I don’t think they read this or even know it exists, but ya never know! Seaward is my first on-going, homebrew Dungeons & Dragons campaign! I’ve written and run a couple one-shots and even ran several sessions of a campaign I was writing, but that sputtered out. A lot of D&D does, in my experience!

Seaward is an adventure designed for players with little-to-no D&D experience, but it’s also intended to be engaging and exciting for more experienced players too. This first post will be a sort of “Session Zero”: an origin story for this campaign, a brief look at my own D&D experience, a rundown of the choices I made and why, plus a slate of cool pre-generated player characters! If that sounds cool to you, and again, you aren’t Julie, Shawn, Megan, Rachel, or Jess, read on, brave adventurer!

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